This is just to have the game as a minimum viable product. Also fixing several bugs that have been plaguing the game for almost a year now. Fixed Nicknames now...
Hello, Eclipse here. Well, I’m back at it again working for KFIZG. This time, rather than a bunch of beans doing sword fighting in Zero-G, I plan for a whole...
Wow, an official launch. The game has reached a low amount of bugs for me to release a stable, this is truly a pinnacle of technology. Anyway, the game has been...
v0.4.1a is the first patch of KFIZG, what a milestone. I’ve made so many bugs that I had to postpone the major release for a patch. This is incredible. Aside...
This update can be called the social update as it mainly revolves around allowing interaction between players with the new nicknames and chat, you better pray n...
I managed to run a playtest with 2 other people (those being Pixel and Miko), I gathered pretty good feedback from them and hope to do a larger scale playtest s...
Added Wall grabbing and leaping Version mismatch Disconnect window New UI for status effects Better graphics Changed Map layout Nerfed flying speed Menu layout...